Positive Relationship between Children that play Video Games and Behavioral Problems at Home essay

PositiveRelationship between Children that play Video Games and BehavioralProblems at Home

PositiveRelationship between Children that play Video Games and BehavioralProblems at Home

Identification of Variables

The primary variables eminent in the research question are videogames and behavioral problems.

Operational Definition for each Variable

Video games are those played through the manipulation of images thathave been produced through a program and displayed on a screen. Itcould further relate to a variety of games that are interactive andplayed by use of a special electronic gaming device accompanied byways of controlling the graphical images.

Behavior can be viewed as the manner in which a particular individualconducts themselves, particularly when relating to others. It is anaction an individual makes as regards to themselves or theenvironment they live including people, organisms, and other systemsaround.

Description of Each Variable’s Scale of Measurement andCharacteristics

Playing video games can be measured on a nominal scale. Playing videogames is a variable that that is non-numeric. It is impossible tocount how one plays the games. The games are of significantstatistically because when conducting an analysis, the researchercould give numeric values to the variable. For example, childrenplaying video games can be one while those who do not play are 2. Itis a discrete variable since it can take a finite number ofcategories (Lomax, &amp Hahs-Vaughn, 2013).

Behavior as a variable can be described as falling under the categoryof the interval. It is because the difference between behaviorsmatters. For example, a particular individual could have bad or goodbehavior. Children playing video games could either portray good orbad behavior but not the same. It does emanate from the fact thatvideo games could contribute toward good or bad behavior. Itqualifies under the continuous variable as it is possible to rankorders (Howell, 2013). For the case of behavior, it could be possibleto label good or bad behavior regarding levels.

References

Howell, D. (2013).Fundamental statistics for the behavioral sciences. CengageLearning.

Lomax, R. G., &ampHahs-Vaughn, D. L. (2013). An introduction to statisticalconcepts. Routledge.